2/200
Last checked 13 s ago
Wiped 2 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
256 ms · Chicago
Last checked 1 m ago
1 / 100 players
Procedural Map
51 days live Avg ping 257.3 ms Avg jitter 8.9 ms Wipe halving: 2 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 120.220.76.192:23333
First seen 13.08.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| 28 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 9 Oct 2 · 06:41 UTC Median daily peak 4.5 (median of daily peaks, not average population)
Observed daily peak
8 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
先行服务器,内容逐渐完善中,欢迎体验!
新玩家进服先查看任务系统做新手教程入门本服玩法!
服务器交流群:639542327
成长型工具-成长型武器-成长型服饰-深渊爬塔-任务系统-制作系统-冶炼系统
死亡不掉-掠夺保护-扩展背包-突袭基地-卫星坠落-公寓风云
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 256 ms | 1 | |
| Online | 249 ms | 3 | |
| Online | 270 ms | 3 | |
| Online | 247 ms | 2 | |
| Online | 271 ms | 4 | |
| Online | 250 ms | 2 | |
| Online | 256 ms | 2 | |
| Online | 257 ms | 2 | |
| Online | 257 ms | 3 | |
| Online | 259 ms | 5 | |
| Online | 259 ms | 6 | |
| Online | 272 ms | 5 | |
| Online | 251 ms | 3 | |
| Online | 265 ms | 4 | |
| Online | 255 ms | 5 | |
| Online | 274 ms | 5 | |
| Online | 250 ms | 6 | |
| Online | 261 ms | 5 | |
| Online | 253 ms | 3 | |
| Online | 258 ms | 2 | |
| Online | 254 ms | 5 | |
| Online | 263 ms | 2 | |
| Online | 261 ms | 5 | |
| Online | 260 ms | 4 | |
| Online | 247 ms | 4 | |
| Online | 258 ms | 4 | |
| Online | 259 ms | 3 | |
| Online | 251 ms | 3 | |
| Online | 250 ms | 2 | |
| Online | 261 ms | 2 | |
| Online | 262 ms | 0 | |
| Online | 253 ms | 2 | |
| Online | 250 ms | 4 | |
| Online | 255 ms | 3 | |
| Online | 256 ms | 5 | |
| Online | 256 ms | 5 | |
| Online | 259 ms | 4 | |
| Online | 255 ms | 4 | |
| Online | 256 ms | 0 | |
| Online | 254 ms | 0 | |
| Online | 257 ms | 1 | |
| Online | 256 ms | 1 | |
| Online | 252 ms | 2 | |
| Online | 278 ms | 2 | |
| Online | — | 1 | |
| Online | 256 ms | 4 | |
| Online | 260 ms | 2 | |
| Online | 254 ms | 3 | |
| Online | 255 ms | 2 | |
| Online | 251 ms | 1 |
2/200
Last checked 13 s ago
Wiped 2 d ago
Procedural Map
Asia
10/2 14.00新开 无插件
2/100
Last checked 2 m ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.