3/200
Last checked 2 m ago
Wiped 1 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
Offline
Last checked 3 h ago
0 / 100 players
Custom Map
51 days live Avg ping 237.3 ms Avg jitter 16.8 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 202.189.23.225:32405
First seen 13.08.2026
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 0 Sep 3 Median daily peak 0 (median of daily peaks, not average population)
1 full · 0 partial · 30 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Not enough wipe history yet to compare cycles — this fills in as more wipes complete.
服务器组队限制4人
每月的第一个周五10:00清档(官清日)
服务器Q群: 850141599
兔兔是国服两万小时的老玩家,真的受够了国内恶劣的游戏环境,于是决定自建一个舒适、绿色的养老服务器。在这里,你可以自由设置离线保护时段,再也不用担心上班或上课时被离线偷家;常用的提升生存体验的插件也都会安排到位。服务器目前仍在开发中,功能会逐步上线,欢迎大家多点包容并通过加群反馈建议。感谢支持!
3/200
Last checked 2 m ago
Wiped 1 d ago
Procedural Map

0/200
Last checked 5 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.