1/200
Last checked 2 m ago
Wiped 2 d ago
Procedural Map
[钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件 Server admin? Sign in with Steam to claim this server.
181 ms · Chicago
Last checked 4 m ago
0 / 200 players
Procedural Map
51 days live Avg ping 190.3 ms Avg jitter 12 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 124.221.154.100:28015
First seen 13.08.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| 28 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 6 Sep 10 · 02:20 UTC Median daily peak 3 (median of daily peaks, not average population)
Observed daily peak
52 full · 0 partial · 0 offline · 39 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
本服务器为硬核模式。服务器采用严格的封禁策略,请不要以任何手段在此服务器作弊。
有过VAC或开发者封禁记录的账号会被自动封禁。私密账号资料无法进入,请自行设置公开。
工具柜增加了基地保护按钮,添加废料点击想要保护的时间可以在保护时间内防止建筑受到来自非建造者且未授权玩家的伤害,所以您可以建造任何样式的建筑或基地。
保险柜可以存取物品,保险柜内物品不会因清档消失,
可选是否开启被动模式。
留意周围!祝您狩猎愉快!
QQ群仅用作通知维护消息
↓↓您可以一键加群获取服务器的维护和更新通知。
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 181 ms | 1 | |
| Online | 183 ms | 2 | |
| Online | 180 ms | 2 | |
| Online | 189 ms | 3 | |
| Online | 189 ms | 2 | |
| Online | 174 ms | 1 | |
| Online | 184 ms | 0 | |
| Online | 182 ms | 0 | |
| Online | 184 ms | 0 | |
| Online | 186 ms | 0 | |
| Offline | 193 ms | — | |
| Online | 194 ms | 0 | |
| Offline | 194 ms | — | |
| Offline | 200 ms | — | |
| Online | 181 ms | 0 | |
| Online | 183 ms | 0 | |
| Online | 183 ms | 0 | |
| Online | 174 ms | 0 | |
| Online | 184 ms | 0 | |
| Online | 223 ms | 0 | |
| Online | — | 0 | |
| Online | 196 ms | 0 | |
| Online | 184 ms | 2 | |
| Online | 192 ms | 1 | |
| Offline | 194 ms | — | |
| Online | 200 ms | 1 | |
| Online | 187 ms | 1 | |
| Online | 185 ms | 0 | |
| Online | 184 ms | 0 | |
| Online | 196 ms | 0 | |
| Online | 210 ms | 0 | |
| Online | 208 ms | 0 | |
| Online | — | 0 | |
| Offline | 189 ms | — | |
| Online | 186 ms | 1 | |
| Online | 189 ms | 1 | |
| Online | 190 ms | 1 | |
| Online | 183 ms | 0 | |
| Online | 197 ms | 0 | |
| Online | 182 ms | 0 | |
| Online | 200 ms | 0 | |
| Online | 232 ms | 0 | |
| Online | 237 ms | 0 | |
| Offline | 190 ms | — | |
| Online | 187 ms | 1 | |
| Offline | — | — | |
| Offline | 186 ms | — | |
| Online | 206 ms | 0 | |
| Online | 184 ms | 0 | |
| Online | 186 ms | 0 |
1/200
Last checked 2 m ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.