[US] Scheduled CHAOS
North America
| PVP+PVE Hybrid | Weekend PVP | Raidable
7/100
Last checked 21 s ago
Wiped 2 d ago
Custom Map
Server admin? Sign in with Steam to claim this server.
Offline
Last checked 2 h ago
0 / 60 players
Procedural Map
51 days live
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 158.69.60.35:28015
First seen 13.08.2026
EGO WORLD | HARDCORE LATAM
Un mundo donde el territorio se conquista, no se pide.
[ CONQUISTA DE TERRITORIOS ]
El mapa dividido en zonas reclamables. Elegi la tuya al entrar,
protege tu armario MASTER y conquista las zonas de otros.
[ PROTECCION PARA NUEVOS ]
12 horas sin poder ser raideado. Armate tranquilo.
[ ANTI-RAIDEO OFFLINE ]
Si estas desconectado +1h, raidear tu base cuesta EL DOBLE.
[ CHAT MULTI-IDIOMA ]
Traduccion automatica ES / EN / PT. Escribi en tu idioma.
[ FACCIONES ]
Nombra tu faccion: se ve en el mapa y junto a tu nombre en el chat.
[ TORMENTAS DINAMICAS ]
El cielo se oscurece y se desata la tormenta cada 2-4 horas.
[ WIPES ]
Mapa: cada 2 semanas (conservas tu zona)
Full wipe: primer jueves de cada mes
Vas a dominar el mapa, o a caer intentandolo?
North America
| PVP+PVE Hybrid | Weekend PVP | Raidable
7/100
Last checked 21 s ago
Wiped 2 d ago
Custom Map


North America
Rust PVP Vanilla
6/100
Last checked 3 m ago
Wiped 2 d ago
Custom Map
North America
| 2X | Solo/Duo | Raid Hours | Bi-Weekly |
5/20
Last checked 2 m ago
Wiped 2 d ago
Custom Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.