DesertBlack #2 | PVP | BALANCED HARDCORE 03.09 17.09 01.10 banner

DesertBlack #2 | PVP | BALANCED HARDCORE 03.09 17.09 01.10

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214 ms · Chicago

Jitter 2.1 ms

Last checked 1 m ago

0 / 200 players

Procedural Map

51 days live Avg ping 217.6 ms Avg jitter 14.2 ms Wipe cycle 14 ±0.2 days

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Connect: 94.204.252.158:28025

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First seen 13.08.2026

Last wipe: (1 d ago)

Wipe history

Wiped Days since previous
13.8
14.2
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 2 Sep 24 · 12:37 UTC Median daily peak 0 (median of daily peaks, not average population)

Observed daily peak

Force wipeWipeForce wipe012Aug 13Oct 3

52 full · 0 partial · 0 offline · 39 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

012

Server info

Desert Black #2 | Hardcore server

- Winter 40%
- Gathering 2x
- Ammunition cost 2x
- Black market
- 6k procedural map
- Decay 0.5x
- No partry
- No safe zones
- No tech tree(only research)
- Fog of war

An introvert's paradise...

Ping history from Chicago

246.2ms210msSep 3Oct 3

Jitter history

36.7ms0msSep 3Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 214 ms 0
Online 211 ms 0
Online 212 ms 0
Online 213 ms 0
Online 217 ms 0
Online 216 ms 0
Online 211 ms 0
Online 210 ms 0
Online 219 ms 0
Online 210 ms 0
Online 214 ms 0
Online 212 ms 0
Online 242 ms 0
Online 211 ms 0
Online 213 ms 0
Online 217 ms 0
Online 218 ms 0
Online 211 ms 0
Online 210 ms 0
Online 216 ms 0
Online 216 ms 0
Online 252 ms 0
Online 279 ms 0
Online 221 ms 0
Online 219 ms 0
Online 211 ms 0
Online 210 ms 0
Online 211 ms 0
Online 217 ms 0
Online 211 ms 0
Online 218 ms 0
Online 212 ms 0
Online 271 ms 0
Online 221 ms 0
Online 215 ms 0
Online 213 ms 0
Online 218 ms 0
Online 211 ms 0
Online 215 ms 0
Online 213 ms 0
Online 222 ms 0
Online 210 ms 0
Online 221 ms 0
Online 214 ms 0
Online 211 ms 0
Online 219 ms 0
Online 226 ms 0
Online 211 ms 0
Online 212 ms 0
Online 211 ms 0

Other servers in United Arab Emirates (low ping)

OKEY RUST #2

Middle East

| X10 | KITS | HOME | TP | TRADE

4/2

Last checked 2 m ago

Wiped 1 d ago

10x Gather10 avg wipe peakModded

Procedural Map

104 ms· Chicago

Jitter2.1 ms

ДЛЯ НОВИЧКОВ | Вайп 02.10

2/50

Last checked 1 m ago

Wiped 1 d ago

6% elapsed94% left

Next wipe in 28 days

2x Gather3 avg wipe peakVanilla

Procedural Map

124 ms· Chicago

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.