
KZ | Monthly
Asia
| No BP Wipe | rust.1e.kz
0/150
Last checked 4 m ago
Wiped 19 h ago
Procedural Map
[Rust.kz] Classic Server admin? Sign in with Steam to claim this server.
191 ms · Chicago
Last checked 2 m ago
2 / 500 players
Custom Map
51 days live Avg ping 190.1 ms Avg jitter 9.8 ms Wipe cycle 7 ±0.1 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 89.218.13.144:28015
First seen 13.08.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| 7.2 | |
| 7 | |
| 7 | |
| 6.8 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 52 Sep 25 · 19:03 UTC Median daily peak 19.5 (median of daily peaks, not average population)
Observed daily peak
52 full · 0 partial · 0 offline · 39 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Добро пожаловать на [Rust.kz] Classic сервер для тех, кто выбирает честную игру, классический баланс и никакого доната.
• Формат сервера: Classic
• Система репортов на прямую администрации.
• Лимит команды: 8 человек.
• Размер карты: 3850
• На карте присутствует: железная дорога и Trainyard.
• Глобал вайп: каждую неделю.
• Донат - отсутствует
Подключение:
Открой консоль через F1 и вставь команду:
client.connect classic.rust.kz
Discord: https://discord.gg/STJwd78hZz
Текущий вайп: 24.09.2026
Следующий вайп: 01.10.2026
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 191 ms | 7 | |
| Online | 185 ms | 20 | |
| Online | 191 ms | 22 | |
| Online | 199 ms | 14 | |
| Online | 194 ms | 9 | |
| Online | 187 ms | 0 | |
| Online | 185 ms | 4 | |
| Online | 198 ms | 6 | |
| Online | 200 ms | 12 | |
| Online | 200 ms | 16 | |
| Online | 202 ms | 19 | |
| Online | 229 ms | 23 | |
| Online | 220 ms | 25 | |
| Online | 192 ms | 18 | |
| Online | 189 ms | 11 | |
| Online | 188 ms | 12 | |
| Online | 200 ms | 10 | |
| Online | 197 ms | 8 | |
| Online | 184 ms | 13 | |
| Online | 200 ms | 18 | |
| Online | 185 ms | 19 | |
| Online | 194 ms | 3 | |
| Online | 211 ms | 3 | |
| Online | 202 ms | 1 | |
| Online | 192 ms | 2 | |
| Online | 203 ms | 3 | |
| Online | 195 ms | 1 | |
| Online | 196 ms | 1 | |
| Online | 205 ms | 0 | |
| Online | 196 ms | 1 | |
| Online | 207 ms | 4 | |
| Online | 206 ms | 3 | |
| Online | 190 ms | 1 | |
| Online | 204 ms | 4 | |
| Online | 187 ms | 0 | |
| Online | 200 ms | 3 | |
| Online | 200 ms | 1 | |
| Online | 194 ms | 2 | |
| Online | 191 ms | 1 | |
| Online | 213 ms | 1 | |
| Online | 195 ms | 3 | |
| Online | 203 ms | 6 | |
| Online | 200 ms | 6 | |
| Online | 198 ms | 9 | |
| Online | 195 ms | 7 | |
| Online | 196 ms | 7 | |
| Online | 190 ms | 6 | |
| Online | 192 ms | 4 | |
| Online | 198 ms | 2 | |
| Online | 186 ms | 4 |

Asia
| No BP Wipe | rust.1e.kz
0/150
Last checked 4 m ago
Wiped 19 h ago
Procedural Map

0/250
Last checked 2 m ago
Wiped 2 d ago
Custom Map
Asia
|| NOLIMIT
0/240
Last checked 5 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.