RageRust.com • Vanilla
Russia
• EU
2/50
Last checked 3 m ago
Wiped 2 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
174 ms · Chicago
Last checked 4 m ago
1 / 99 players
Procedural Map
51 days live Avg ping 186.8 ms Avg jitter 8.7 ms Wipe cycle 9.6 ±6.2 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 109.111.170.145:28016
First seen 13.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 0.8 | |
| 13.3 | |
| 14.7 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 12 Aug 24 Median daily peak 2.5 (median of daily peaks, not average population)
Observed daily peak
50 full · 0 partial · 2 offline · 39 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
☆ NeedForCraft.Ru — [Чистый ванильный сервер|Следующий вайп #01.10 - left 5] ☆
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Вопросы, жалобы, предложения:
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Ждем тебя в игре!
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 174 ms | 1 | |
| Online | 191 ms | 2 | |
| Online | 173 ms | 2 | |
| Online | 172 ms | 1 | |
| Online | 174 ms | 0 | |
| Online | 170 ms | 0 | |
| Online | 169 ms | 0 | |
| Online | 171 ms | 1 | |
| Online | 187 ms | 0 | |
| Online | 172 ms | 0 | |
| Online | 171 ms | 0 | |
| Online | 173 ms | 0 | |
| Online | 180 ms | 0 | |
| Online | 173 ms | 0 | |
| Online | 199 ms | 0 | |
| Online | 171 ms | 0 | |
| Online | 169 ms | 0 | |
| Online | 170 ms | 0 | |
| Online | 181 ms | 0 | |
| Online | 174 ms | 0 | |
| Online | 169 ms | 0 | |
| Online | 178 ms | 0 | |
| Online | 173 ms | 0 | |
| Online | 174 ms | 0 | |
| Online | 175 ms | 0 | |
| Online | 186 ms | 0 | |
| Online | 172 ms | 0 | |
| Online | 181 ms | 0 | |
| Online | 177 ms | 0 | |
| Online | 169 ms | 0 | |
| Online | 170 ms | 0 | |
| Online | 177 ms | 0 | |
| Online | 175 ms | 1 | |
| Online | 184 ms | 0 | |
| Online | 185 ms | 0 | |
| Online | 192 ms | 0 | |
| Online | 170 ms | 0 | |
| Online | 188 ms | 0 | |
| Online | 178 ms | 0 | |
| Online | 176 ms | 0 | |
| Online | 172 ms | 0 | |
| Online | 185 ms | 2 | |
| Online | 200 ms | 0 | |
| Online | 185 ms | 1 | |
| Online | 179 ms | 0 | |
| Online | 192 ms | 1 | |
| Online | 172 ms | 0 | |
| Online | 170 ms | 0 | |
| Online | 170 ms | 0 | |
| Online | 172 ms | 1 |
Russia
• EU
2/50
Last checked 3 m ago
Wiped 2 d ago
Procedural Map
Russia
VANILLA • EU
2/50
Last checked 3 m ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.