RageRust.com • Vanilla
Russia
• EU
4/50
Last checked 31 s ago
Wiped 1 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
171 ms · Chicago
Jitter 2.8 ms
Last checked 13 s ago
4 / 100 players
Procedural Map
51 days live Avg ping 176.6 ms Avg jitter 7.4 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 90.188.4.171:52005
First seen 13.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 28.1 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 12 Oct 3 · 12:10 UTC Median daily peak 7 (median of daily peaks, not average population)
Observed daily peak
31 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Добро пожаловать:
- PVE:без убийств и рейдов
- Защита лута по урону
- Вайпы каждый месяц
- Рейдбазы и конвой
- Добыча X2
- День 2.5 часа, ночь 5 минут
- Ночью около игрока светлее
- Быстрее респавн и шанс встать..
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 171 ms | 4 | |
| Online | 167 ms | 11 | |
| Online | 170 ms | 4 | |
| Online | 168 ms | 5 | |
| Online | 169 ms | 5 | |
| Online | 170 ms | 3 | |
| Online | 170 ms | 2 | |
| Online | 173 ms | 3 | |
| Online | 167 ms | 3 | |
| Online | 169 ms | 2 | |
| Online | 172 ms | 2 | |
| Online | 168 ms | 2 | |
| Online | 166 ms | 5 | |
| Online | 170 ms | 5 | |
| Online | 171 ms | 2 | |
| Online | 168 ms | 1 | |
| Online | 174 ms | 0 | |
| Online | 170 ms | 1 | |
| Online | 169 ms | 1 | |
| Online | 170 ms | 0 | |
| Online | 171 ms | 1 | |
| Online | 167 ms | 2 | |
| Online | 204 ms | 4 | |
| Online | 171 ms | 4 | |
| Online | 173 ms | 4 | |
| Online | 169 ms | 3 | |
| Online | 170 ms | 4 | |
| Online | 170 ms | 3 | |
| Online | 172 ms | 3 | |
| Online | 175 ms | 3 | |
| Online | 169 ms | 2 | |
| Online | 173 ms | 4 | |
| Online | 173 ms | 4 | |
| Online | 174 ms | 4 | |
| Online | 168 ms | 2 | |
| Online | 168 ms | 2 | |
| Online | 171 ms | 2 | |
| Online | 172 ms | 2 | |
| Online | 173 ms | 2 | |
| Online | 173 ms | 3 | |
| Online | 176 ms | 2 | |
| Online | 173 ms | 3 | |
| Online | 169 ms | 3 | |
| Online | 172 ms | 1 | |
| Online | 171 ms | 1 | |
| Online | 167 ms | 1 | |
| Online | 168 ms | 1 | |
| Online | 172 ms | 1 | |
| Online | 172 ms | 2 | |
| Online | 168 ms | 2 |
Russia
• EU
4/50
Last checked 31 s ago
Wiped 1 d ago
Procedural Map
Russia
VANILLA • EU
4/50
Last checked 17 s ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.