
INDUSTRIAL PVE BiWeekly
Russia
X2 [ BOSS / SKILL / NEW MODS ]
12/250
Last checked 1 m ago
Wiped 2 d ago
Custom Map
Server admin? Sign in with Steam to claim this server.
No reading yet from Chicago
Server admin? We haven't been able to get a ping reading for your server from Chicago yet, which can keep it from ranking well for players browsing that region. This usually means a firewall or DDoS-protection rule is blocking the brief, unsolicited connection check we send to your game port — the same kind of lightweight check the game client itself uses, separate from your server's normal browser-listing info. Allowing that check through on your game port should let us start measuring and showing an accurate ping for your server there.
Last checked 56 s ago
5 / 200 players
Вaйп был 1 д нaзaд
2x 51 days live Wipe cycle 7 ±0.4 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 152.89.199.20:35600
First seen 13.08.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| 6.4 | |
| 7 | |
| 7 | |
| 7.6 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 19 Sep 19 · 14:54 UTC Median daily peak 7.5 (median of daily peaks, not average population)
Observed daily peak
52 full · 0 partial · 0 offline · 39 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
•Глобальный вайп будет 02.10 в 12 дня по МСК
•Новосибирский классический сервер с небольшими улучшениями для комфортной игры
•Печи и переработчики ускорены в два раза
•Добыча ресурсов Х2 Размер стаков Х2 Х3
•Низкий пинг для игроков Сибири и Дальнего Востока
•Высокий FPS
•Вайп карты раз в неделю, глобальный вайп раз в две недели
•Торговые дроны, переработчики, и НПЗ во всех мирных зонах
•Защита от DDoS атак и официальный AntiCheat
•Активная, не играющая администрация
•Группа ВК: https://vk.com/siberiarusty
•Сайт: https://siberia-rusty.gamestores.app
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | — | 6 | |
| Online | — | 8 | |
| Offline | — | — | |
| Online | — | 3 | |
| Online | — | 0 | |
| Online | — | 0 | |
| Online | — | 2 | |
| Online | — | 2 | |
| Online | — | 2 | |
| Online | — | 2 | |
| Online | — | 5 | |
| Online | — | 3 | |
| Online | — | 5 | |
| Online | — | 2 | |
| Online | — | 2 | |
| Online | — | 0 | |
| Online | — | 1 | |
| Online | — | 1 | |
| Online | — | 1 | |
| Online | — | 1 | |
| Online | — | 1 | |
| Online | — | 3 | |
| Online | — | 1 | |
| Online | — | 0 | |
| Online | — | 0 | |
| Online | — | 0 | |
| Online | — | 3 | |
| Online | — | 3 | |
| Online | — | 3 | |
| Online | — | 3 | |
| Online | — | 1 | |
| Online | — | 1 | |
| Online | — | 1 | |
| Online | — | 3 | |
| Online | — | 3 | |
| Online | — | 2 | |
| Online | — | 3 | |
| Online | — | 1 | |
| Online | — | 1 | |
| Online | — | 1 | |
| Online | — | 3 | |
| Online | — | 2 | |
| Online | — | 1 | |
| Online | — | 1 | |
| Online | — | 3 | |
| Online | — | 1 | |
| Online | — | 0 | |
| Online | — | 1 | |
| Online | — | 1 | |
| Online | — | 1 |

Russia
X2 [ BOSS / SKILL / NEW MODS ]
12/250
Last checked 1 m ago
Wiped 2 d ago
Custom Map


Russia
| X2 | SOLO/DUO/TRIO
0/100
Last checked 26 s ago
Wiped 2 d ago
Procedural Map

104/550
Last checked 59 s ago
Wiped 2 d ago
ВАЙП БЫЛ 2д НАЗАД
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.