RageRust.com • Vanilla
Russia
• EU
2/50
Last checked 1 m ago
Wiped 2 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
167 ms · Chicago
Last checked 7 m ago
0 / 100 players
Procedural Map
51 days live Avg ping 172.9 ms Avg jitter 12.6 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 37.192.174.169:28001
First seen 13.08.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| 28 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 12 Sep 13 · 09:02 UTC Median daily peak 6.5 (median of daily peaks, not average population)
Observed daily peak
30 full · 0 partial · 0 offline · 1 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Добро пожаловать на Средней сложности сервак.
- Вайп раз в месяц.
- Следующий вайп 4,09; 2,10; 6,11; 4,12.
- Все Рт заселены сильными ботами.
- Нельзя лутать чужие постройки, грядки.
- Улучшение /up.
- Замки на весь транспорт.
- Возможность покупать вещи через шкаф.
- Внутриигровая валюта и магазин.
- Крафт система. Стаки ящиков.
- Кастомные постройки. дом-вагон, летающий, на воде.
- Система телепортов. Оутпост, бандитский лагерь.
- 4 стартовых кита для начального развития /kit.
- Дополнительный рюкзак.
- Команда переключения дня и ночи /nv.
- Ивенты; Конвой, караван, порт, арктическая база, подводная лодка, паромный терминал, летающий корабль, аир ивент, по карте гуляют боссы, кобальт лобаротория, спутниковая тарелка, супермаркет ивент, рейд базы.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 167 ms | 6 | |
| Online | 171 ms | 5 | |
| Online | 164 ms | 8 | |
| Online | 153 ms | 2 | |
| Online | 151 ms | 3 | |
| Online | 163 ms | 2 | |
| Online | 163 ms | 1 | |
| Online | 152 ms | 2 | |
| Online | 168 ms | 6 | |
| Online | 154 ms | 5 | |
| Online | 156 ms | 7 | |
| Online | 154 ms | 5 | |
| Online | 153 ms | 2 | |
| Online | 155 ms | 5 | |
| Online | 151 ms | 2 | |
| Online | 151 ms | 0 | |
| Online | 158 ms | 1 | |
| Online | 153 ms | 0 | |
| Online | 160 ms | 2 | |
| Online | 153 ms | 3 | |
| Online | 156 ms | 2 | |
| Online | 170 ms | 4 | |
| Online | 163 ms | 1 | |
| Online | 168 ms | 0 | |
| Online | 152 ms | 0 | |
| Online | 167 ms | 1 | |
| Online | 182 ms | 0 | |
| Online | 153 ms | 0 | |
| Online | 162 ms | 0 | |
| Online | 153 ms | 0 | |
| Online | 158 ms | 0 | |
| Online | 186 ms | 2 | |
| Online | 163 ms | 2 | |
| Online | 151 ms | 2 | |
| Online | 183 ms | 2 | |
| Online | 166 ms | 2 | |
| Online | 163 ms | 1 | |
| Online | 151 ms | 1 | |
| Online | 165 ms | 0 | |
| Online | 153 ms | 0 | |
| Online | 159 ms | 1 | |
| Online | 154 ms | 1 | |
| Online | 156 ms | 1 | |
| Online | 166 ms | 2 | |
| Online | 160 ms | 1 | |
| Online | 153 ms | 1 | |
| Online | 165 ms | 1 | |
| Online | 159 ms | 0 | |
| Online | 173 ms | 0 | |
| Online | 166 ms | 2 |
Russia
• EU
2/50
Last checked 1 m ago
Wiped 2 d ago
Procedural Map
Russia
VANILLA • EU
1/50
Last checked 1 m ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.