

#2 PANDORUM MAX3
Russia
| X2 | SOLO/DUO/TRIO
0/100
Last checked 20 s ago
Wiped 2 d ago
Procedural Map
METALICRUST X2 | TP | KITS | NOLIMIT | MAX10 Server admin? Sign in with Steam to claim this server.
130 ms · Chicago
Jitter 4.9 ms
Last checked 4 m ago
0 / 200 players
Procedural Map
2x Max 10 57 days live Avg ping 135.6 ms Avg jitter 6.4 ms Wipe cycle 7.2 ±7 days
Connect: 46.174.50.248:20530
First seen 07.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 0.9 | |
| 19 | |
| 6.1 | |
| 2.9 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 7 Aug 18 Median daily peak 0 (median of daily peaks, not average population)
Observed daily peak
47 full · 0 partial · 12 offline · 32 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Забудь про обыденность и скучный фарм. Robo Rust — это проект, созданный для тех, кто пришёл в Rust побеждать. Мы объединяем лучшие традиции выживания с бескомпромиссным PVP-опытом.
Наши конкуренты — это лишь ступенька на пути к нашему лидерству. Мы не «существуем», мы развиваемся. Мы не «стараемся быть лучше», мы создаём среду, где ты чувствуешь вкус настоящей власти и триумфа.
Вайп Карты: каждую пятницу в 13:00 по МСК
Глобал вайп: раз в 2 недели
Характеристики сервера:
Игровой Магазин | Ускоренный крафт
Телепортация | Удобное Меню
Рейты Х2/X4 | Лимит команды: NOLIMIT
Информация:
Discord: https://discord.gg/roborust
Telegram: https://t.me/rustrobo
ВК: https://vk.com/roborust
Store: https://roborust.gamestores.app
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 130 ms | 1 | |
| Online | 123 ms | 1 | |
| Online | 123 ms | 0 | |
| Online | 132 ms | 0 | |
| Online | 122 ms | 0 | |
| Online | 123 ms | 2 | |
| Online | 131 ms | 2 | |
| Online | 131 ms | 1 | |
| Online | 132 ms | 0 | |
| Online | 133 ms | 0 | |
| Online | 134 ms | 0 | |
| Online | 120 ms | 1 | |
| Online | 122 ms | 1 | |
| Online | 122 ms | 1 | |
| Online | 122 ms | 0 | |
| Online | 130 ms | 0 | |
| Online | 132 ms | 0 | |
| Online | 133 ms | 0 | |
| Online | 122 ms | 0 | |
| Online | 123 ms | 0 | |
| Online | 122 ms | 0 | |
| Online | 134 ms | 0 | |
| Online | 132 ms | 0 | |
| Online | 130 ms | 1 | |
| Online | 141 ms | 0 | |
| Online | 122 ms | 0 | |
| Online | 123 ms | 0 | |
| Online | 134 ms | 0 | |
| Online | 132 ms | 0 | |
| Online | 132 ms | 0 | |
| Online | 138 ms | 0 | |
| Online | 123 ms | 0 | |
| Online | 141 ms | 0 | |
| Online | 141 ms | 0 | |
| Online | 122 ms | 1 | |
| Online | 120 ms | 0 | |
| Online | 133 ms | 0 | |
| Online | 133 ms | 0 | |
| Online | 131 ms | 0 | |
| Online | 132 ms | 0 | |
| Online | 140 ms | 0 | |
| Online | 134 ms | 0 | |
| Online | 133 ms | 0 | |
| Online | 128 ms | 1 | |
| Online | 143 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 133 ms | 0 | |
| Online | 136 ms | 0 | |
| Online | 127 ms | 0 | |
| Online | 135 ms | 0 |


Russia
| X2 | SOLO/DUO/TRIO
0/100
Last checked 20 s ago
Wiped 2 d ago
Procedural Map

Russia
X2 [ BOSS / SKILL / NEW MODS ]
10/250
Last checked 1 m ago
Wiped 2 d ago
Custom Map

Russia
SOLO/DUO | СБ | ДЛЯ НОВИЧКОВ 03.10
12/550
Last checked 1 m ago
Wiped 20 h ago
ВАЙП БЫЛ 20ч НАЗАД
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.